Gentleman
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blufar let's make some games for the smarter ones too
[i]posted by Meikop[/i] Hi, I have a Christmas break coming up - I would like to make a mock of a new game! Right now, Dzentelmen seems to be the best choice. A few questions - for 4 players, there are 17 rounds in total? 1-9-1?, for 3 players, 23 rounds? 1-12-1? Shouldn't we make the game longer? Should we make a 3- or 4-player game? We can also do both versions (in the game room). At the tournament, we have to agree beforehand on how many tables are better (4 - fewer rounds?). Maybe experts can recommend, I haven't played this game myself. One more question - is there no trump in this game?
Maybe I could make a mock of another game, for those who don't know how to play cards (or don't want to). There was once a questionnaire asking what game could be made? I support making this game. I have played it, but the rules and names are slightly different in different groups. You could also consider an option where the table/tournament creator could choose whether there are 3 or 4 tables.
[i]posted by blufar[/i] I wonder why such a game is being made that most people have never heard of. I have long proposed making a card game in berry, but for some reason it doesn't work. Or is it just a bug in my user? I think that berry is much better than a mean Gentleman. Of course, this is my opinion, it could be wrong, no need to start being ironic right away.
In addition: this game can be played by two or four people.
I don't know if you've already found it or not... I won't write everything here in my own words and will just copy-paste... the game's progression is more or less written out here. NEEDED FOR THE GAME: A deck of 36 cards, 3-4 players (You can definitely play with more cards and players, so you have to compose...) CARD DISTRIBUTION The first round, 1 card is dealt to everyone, with each subsequent deal, one card is added, and so on until 12 cards are dealt - if you're playing with three, or 9 cards - if you're playing with four (in short, all the cards are spread out), and now the whole round is played again, and then again with each deal, 1 card less is dealt, and so on until 1 card is dealt, and now the whole round is played again. (1,1,1,1,2,3,4,5,6,7,8,9,9,9,9,8,7,6,5,4,3,2,1,1,1,1,- fours…), A trump is also raised for each hand! GOAL OF THE GAME To collect as many points as possible! Points are awarded for tricks (one point for each trick) for completing the prediction (5 points) GAME When the cards are dealt, everyone takes a card (card) and bids on their cards (card) how many tricks they will take. The bidding starts with the next person from the shuffler and so on clockwise, the last bidder is the shuffler himself, and there is one restriction on his bid. Namely, the AMOUNT OF TICKETS OFFERED MUST NOT BE THE SAME AS THE NUMBER OF TICKETS IN THE GAME, in short, each time someone must get a trick (example: three players and three cards have been dealt, the player next from the shuffler bids to take 2 tricks, the next player bids to take no tricks, and now the last bidder CANNOT bid a trick, because 2 1=3, he must bid either 0,2 or 3 tricks and then play accordingly, etc.) If the player fulfills his bid, he gets an additional 5 points the tricks taken, if he does not fulfill, he simply gets points for the tricks taken. A suit is followed by a suit, and if there is no suit, a trump must be played!
is in any case more interesting than foursomes, if, Meikop, you are considering introducing only one variant. Uunomiis has explained the rules beautifully and this kind of point system is probably the most played in Estonia. Let's leave out the jokers and the like for now; it's about the same as saskut with "six of spades", where some "6" is the highest, to which you can ask for the highest trump or the highest suit - this is how Lives gentlemen are also played, but still as an exception. In Lives, it took threesomes about 45 minutes to play through the distribution system 1,1,1,2,3...,12,12,12,11,10 ....1,1,1, if I remember correctly, here, with electronic dealing and marking, it should be a lot faster. Anyway, a good game indeed :)
[i]posted by rabapalm[/i] 1 good card game, which was played from 1979 to 2002, was dzenetlmen - both in Estonia and Russia. A few years ago there were a few posts about this game here, but that's all. If you compare the so-called level, then it's definitely a "harder" game than Bismarck or Thousand. At one time, we even developed so-called master standards for this game. For those who haven't heard, in terms of play, it's like Bismarck with 2 variants - taking or giving away... What makes the game interesting is that you have to guess how many tricks you'll take before playing out a specific round, and those who guess correctly get bonus points :) What makes it more complicated is that when playing with three (or four) players, the last position must offer their number of tricks in such a way that in the end, one of the bidders is forced to make a mistake, i.e. the number of tricks offered must not match. Different marking systems have been tried and the final results do not change in terms of order, when compared to the so-called Russian system (10 points for a trick taken according to the offer, less -10 and just a point for each trick over) or the Estonian system, where the reward for an accurate guess is 5 points 1 point for each trick, which you get anyway, so less than when taking over. Anyway, when I actively played cards myself, I think that this game was 3rd in popularity in our country and if you don't count the selected game - bridge - then even 2nd!! You could try Vindis...
... is the mother of Wisdom :)
The game is up. Test it!
I also remembered one more topic that we used in live-dzentelmeni when we filled out the table. We always marked with an asterisk the offers that didn't go well and when the game was over it was good to count them up. We called them "beet chips" and whoever collected the most of them got some kind of separate punishment; had to go to the store or do squats, etc. Sometimes it happened (if it was a very 1-sided card game) that the winner got the most "beet chips". Here in the table, the offers that went wrong could also be distinguished :)