Bismarck Vindis
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In terms of ratings, it could be 700. Then the big ones have more opponents. But I had a situation today where in the takeover game there were 2 aces and a king in the pot, 2 empty kings and they all got taken.
I want to play with Jannu too...why can't I??
[i]posted by heykko[/i] in terms of ratings, it could be 700. Then the big ones have more opponents. But I had a situation today where in the capture game there were 2 aces and kings, 2 empty kings and they all got captured
It's currently 600 - is this 100 really that decisive? This mistake seems very interesting. Can you tell me approximately what time this game took place?
No kidding, there is nothing more absurd than a Turakas or Bismarck rating!! What does this show....., it must be said that Bismarck is nothing special, except for an incredibly good card run over a long period of time. All kinds of ratings are nice in themselves, but some games can also be just for entertainment purposes.
The game took place yesterday somewhere between 6-7 pm.
This morning a version went up with a few Bismarck updates: 1) We are trying to fix the number of games won/lost by each user in the user profile and leaderboard. After much consideration, we decided that every game where points were gained is a game won, losing points is considered a game lost, and a result of 0 is a draw. 2) We increased the allowed rating range of the game board to 800 3) When looking at the stack, you should now see the correct names of the players 4) When stacking, you should now be able to see the last card that was played (2 seconds)
About the rating system: Our goal is that strong users cannot beat the weak ones. Strong users should play with each other, weaker users with each other. At the moment, it seems that this 400-point gap does not satisfy some users. In general, it could be that no matter what rating you have, you should have at least 20 users with whom you can play. Currently, the gap between 1st and 20th place is 521 points; the gap between the last 20 is approx. 470 points. Would it be helpful if we expanded these limits further, or increased the rating gap to 500?
A little help would still be nice, although I don't see much point in such a game for such a purpose. That a big raid shouldn't be taken from a small one and a small one from a big one. Hence the question, what difference does it make who takes from whom or gives to whom? Maybe they'd just remove the restrictions? Because sooner or later it's probably going to have to be done..The first thing is a lot of people.
Once a table is created, the table name and rating range can be seen, and it could also be seen what the thinking time is for a move. I would immediately know if I want to play with that time.
It's not hard to click open and see how much time there is in the settings...even in color because of this limitation.