Rules of the Nail Game
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It turns out that different people have different ideas about the rules of this game. The points of contention are as follows: 1) Is a move mandatory? There are two options: Yes or no:) According to the current rules of Vind, you have to move if you can. 2) Taking a card from the ground. There is currently a version implemented where you have to take a card from the ground (and you can only take one!), if you can't move. I also heard opinions that the game is played in such a way that you can take a card from the ground even if you can move. You take it just in case, maybe something good will come. Does anyone have any opinions / memories (how this game was played in childhood:))?
Personally, I would like it the way the rules currently state it. If you do it differently, it would be like porridge and cabbages and nothing would come of the so-called strategy. :) And so much from memory: I have played that 6 gives 2 up and 7 gives 3 up. The rest is the same.
I have to take back my words. The current rules still don't work. There should be non-binding attendance.
In Uno, for example, going is not mandatory. You can also voluntarily take one more card. To confuse your opponents, for example? And I've also played this game so that 6 gives 2 cards and 7 gives a third card and I haven't used this four-card option before.
So. now we should do an analysis: We put a button next to the cards "Take a card from the ground". The button can be pressed once during your turn. In addition, we need to make another button: "Abandon move", which can be pressed during your turn. Is it a draw if both players abandon their move in a row?
I haven't heard/seen anything about giving up a move. If you don't want to move, you just take a card from the ground. Then it should be enough to have one button: "Take a card from the ground", which gives the turn to the other player. Or what?
[i]posted by jaanus[/i] I haven't heard/seen the thing about giving up a move. If you don't want to move, you just take a card from the ground. Then one button should be enough: "Take a card from the ground", which gives the turn to the other player. Or what?
So, what if the opponent also takes a card from the ground and gives the turn back? Then you can take as many cards from the ground as you have on the ground without making a move first?
Yes. It's up to the players to decide whether they want to end the game and declare a winner or try to set a record for the longest game. The game doesn't end anyway.
The Russians play the game of "ertu kunn" - put whatever you want on it, but here, unfortunately, mast or kunn?!
The current rules are the most honest - in that there must be a bluff - then the game is fairer and also gives you an idea of what cards the other person has and what they don't have - otherwise the game would turn into a very poker-like game of chance!